Project Overview In this exercise I worked with a product team to develop a Figma mockup of a Point of Sale checkout screen in under an hour. The design began with a series of rapid whiteboard prototypes taking inspiration from the Amazon checkout flow. I ended up going with a design that reflects the spreadsheet… Continue reading POS UI Case Study
Project Background From June 2017 to March 2018, I worked with a passionate team at Carnivore Studios to launch ClanHQ, a mobile chat app covered by several news websites including VentureBeat and NextPit. ClanHQ was a premier mobile gaming chat platform similar to LINE, Slack or Discord. Unlike these apps, ClanHQ was targeted towards mobile… Continue reading ClanHQ Case Study
In collaboration with Rashaad Newsome Studio, I am working on the development of the Being App project, an AI designed to mitigate trauma stemming from daily, verbal, behavioral, or environmental racial indignities. The project is currently in development, and you can find more information about it here.
In collaboration with Pop Gun Art, I installed a web-based digital gallery exhibition for GTA V, one of the first major VR gallery exhibitions of NFTs. GTA V is a virtual gallery created in Unity and hosted on the web using WebGL featuring the work of Los Angeles-based visual artist Simon Bermeo-Ehmann. To view the… Continue reading GTA V
When I am out and about I am sometimes lucky enough to snap some cool photographs of birds. Here are some ones that I like: